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Correcting stopped clocks

by fizzbut » 2008-07-13 12:10:58 #4951

Adam, from time to time people get times that they know are faster then what time they did. It's where it's apparent the timer has stopped. It'd be nice to have a function where you could go and erase a game to eliminate erroneous scores. We could self regulate unfair times.

by Adam Lyttle » 2008-07-13 06:08:58 #6480

Fizzbut, there are a few factors which could cause this. I like your idea of self regulation but I would prefer to put the time aside to get to the heart of the issue.

by fizzbut » 2008-07-13 14:25:28 #6481

That sounds like the perfectionist in you. smile In a non-perfect world some methods to compensate would be nice. Of course it may sound simple to me but if it's rather involved then getting to the heart of the problem would be much better. By the way I never had the timer stop when using IE but now that I use Firefox I've had it happen a few times and always when I trying to go fast.

by Adam Lyttle » 2008-07-13 14:49:09 #6482

Interesting. That helps me narrow it down a little.